We make rhythm games.
An independent studio built by the people behind Clone Hero, now working on StrikeLine.
StrikeLine
StrikeLine is a rhythm game built around the controllers and the song library people already have. Plug in the hardware, pick a song, play it.
Charts come from the community, the way they have for the last decade. We build the game around that library rather than replacing it.
- Status
- In development. Release date TBA.
- Core pillar
- Community charts, guitar, drums and vocals.
- Platforms
- Windows, Mac and Linux on Steam.
Clone Hero
This team worked on Clone Hero. Srylain started it in 2012 as a side project called GuitaRPG, rebuilt it in Unity, and released it as Clone Hero in March 2017. By the end of that year it had picked up a large audience. v1 shipped on 29 November 2022, and v1.1 followed on 30 April 2026 with official leaderboards.
The StrikeLine name is not new either. It was announced in April 2019 as a rebrand of Clone Hero, then set aside so v1 could ship under the name people already knew. It is a separate game now.
- Status
- Available now at clonehero.net.
- Core pillar
- Always free, works with everything.
- Platforms
- Windows, Mac, Linux, Android and iOS.
Studio
Coda Digital LLC is a small independent studio. We have been building rhythm games together for years.
Use the hardware people already own
If a PC can read the controller, the game should work with it. Nobody should have to buy new plastic to play.
Start fast
Launch the game and get into a song without wading through menus first.
Charts come from the community
Players have built the library for over a decade. Our job is the game and the tools around it.
Team
-
David Arppe
arpp3
Engineering
Clone Hero
-
Matthew Sitton
mdsitton
Engineering
Clone Hero project lead
-
Ryan Foster
srylain
Engineering
Created Clone Hero
-
Oscar Saenz
ofsp6070
Engineering
Clone Hero
-
Agustin Barruti
filyng
Art
Clone Hero
-
Dima
weneededthis
UX design
Contact
Questions, press, or anything else, write to [email protected].